![](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/7e4fe7ff-cedc-4b63-9cd0-098142c8f116_rw_1920.gif?h=9c17789ba8463a5abe923ecc63ca5613)
Project date: 01/06/2019 to 01/12/2019
My Role: UI/UX Design of the website.
Tools: Adobe XD, Miro, Microsoft Visual Studio Code
Client Information: Ging Games is a small enterprise hyper-casual mobile game company based in Ankara, Turkey.
Please click on images for high resolution.
Design Process:
![](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/8b367186-caea-413f-bbeb-062be0076ab5_rw_1200.jpg?h=45167beae51b0e9614f7b5c0f3e04aaf)
Goal identification:
I meet with the client to determine what goals the new website needs to fulfill and to determine what its purpose is. The initial key findings are listed below:
-It is stated to be a simple and small web page.
-Themes should be related to gaming, fun, and vivid.
-Vivid above the fold followed by soft pastel tones.
-Website should have simple navigation.
Scope definition:
I discussed and determined the scope of the website both for content and timewise with the client.
Customer Requirements:
-The homepage should not be bloated. It should start with an attractive greeting with a company slogan.
-Above the fold should be followed by the games section where some of the games should be displayed.
-After the games section there should be about us and careers sections on the homepage.
-There should be a contact page where people can send their information such as mail address, name, and message.
-There should be a career page containing short small information about the page.
-There should be an application page where people can send their information along with their attached file type.
-There should be a games page that shows all games with a picture and name. This page should not contain any paragraphs. The game pictures should be linked to the apple store links.
-Footer should contain the related contact and social media information along with navigations to other pages.
Time-based:
For a total of 4 months, there will be monthly milestone feedback sessions to see the ongoing process.
Target Audience:
Age starting from 9 to 60 can be a publisher studio, a game player, or a person interested in the company.
Competitor Analysis:
I tried to analyze the direct competitor's design strengths and weaknesses to compare them with my design idea. I came up with a top list of hyper casual game companies including publishers and developers by looking at Data.ai platform analytics for EMEA for Apple Store and other websites. I came up with the following companies: Ketchapp, Lion Studios, Supersonic, Good Job Games, Voodoo, and Rollic.
![](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/760d520d-0719-4dae-b9f8-509d7f2db903_rw_1920.jpeg?h=f1d20c7911fe1eca9c12dd7c2a3f7aa0)
Top 10 EMEA Hypercasual Games by Global Downloads
Here is the Competitive Analysis Table where studios are compared according to their current website features.
![](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/103aab69-ffa9-4e26-82b3-d25d2b6babe7_rw_1200.png?h=dccfaa4ac6160532fb7178d66365e35e)
Key Findings:
-Most of the websites do not have breadcrumbs.
-Homepage buttons usually navigate within the same page.
-Some have not got or lack contact information.
-All of them are responsive, have high-resolution media, have consistent content, and have multiple platform support.
-Some lost easy navigation due to long pages with no go-to top arrow.
-Some have a bloated homepage that contains too much information.
-The ones have a long navigation bar preferred side menu on mobile design.
-Additionally, some have design mistakes such as creating a home button on the navigation bar and having no text-media and whitespace balance.
Information Architecture:
With the scope well-defined, I started to create the IA, defining the structure of the website, and the relationship between all the areas.
![](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/39efb529-45ff-4fbd-9727-7867ad4036f3_rw_1920.jpg?h=bb982716a9588d3f714a53fca923903d)
Wireframe Creation:
![Homepage Wireframe](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/8ab3e089-bcce-4b69-9ae4-7b54554f9166_rw_1920.png?h=2165d8cc4d80812913d7d0cedb494507)
Homepage Wireframe
![Games Page Wireframe](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/a832d6ed-e6e8-4fd0-96a9-7d094f97c24d_rw_1920.png?h=05822087509aab63de9fd3dcd7299d93)
Games Page Wireframe
![Culture Page Wireframe](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/8be32c18-4a48-4683-969f-1a0d3b4753d3_rw_1920.png?h=93d14cb534800e20167400719235db15)
Culture Page Wireframe
![Contact Form Page Wireframe](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/794e64a0-24ce-4370-ab9f-521ce2dab788_rw_1920.png?h=8bd17bc39523bff3fa1bf1e4eb21a4e4)
Contact Form Page Wireframe
![Error Page Wireframe](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/751b1e0f-2568-47ca-91c7-ae50bde56126_rw_1920.png?h=a42a09e9e4690e1913b0d02cb3931464)
Error Page Wireframe
Visual elements and Content:
With the site architecture and some content in place, I started working on the visual elements combining the client's needs. Therefore, I created a mood board to help with this process. At this point, I was given the textual information that needs to be put on the website.
![](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/33588915-7465-4c87-9ff7-78032abb171b_rw_3840.jpg?h=dc706e8d4f465beedcf071f2b65721b3)
High Fidelity Design:
![Homepage](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/b71eaf47-c3c8-4b26-b2dd-8b01632a8094_rw_1920.png?h=9ca3ceeb68cad97f50fe898a9eddedad)
Homepage
![Games Page](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/6ff98c2c-5fd4-4bde-b4a9-9c6bf1909e4f_rw_1920.png?h=78caa3683e0ae3e582216062f5117943)
Games Page
![Culture Page](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/6128d14a-04d0-4c4e-883c-836080444b6f_rw_1920.png?h=8c256f415fcaedc409b3a9325faee9ad)
Culture Page
![Apply Page](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/d69ecee9-1d29-4a48-afc5-5d776a4bd7dd_rw_1920.png?h=439f3776cbd89c2cb44d1785b3280362)
Apply Page
![Contact Page](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/da979000-0fdb-455d-8e5b-3bfbb8a24e1f_rw_1920.png?h=a104ee55330d858e868e2fb3acb1b6f7)
Contact Page
![Error Page](https://cdn.myportfolio.com/57ee2a79-b922-492f-be5a-40d498a5a558/d9285419-3e83-4d20-b4a9-d28229cc0a37_rw_1920.png?h=1bd583623fb8d23fc8e9bbd4121fa083)
Error Page
Testing the Design:
By now, I've got a high-fidelity design, it's time to make sure that all interactions are working to demonstrate it to the client. I tested the design with 3 people who are in the game industry.
Converting Design into Code:
To ease the time and effort of the developers, I converted all artboards into HTML and CSS files via the Web Export Plugin of Adobe XD. I coded the micro-interactions, animations, and mailing/contact settings in JavaScript.
Testing the Code:
I used Microsoft Visual Studio Code to test the code in a Chrome browser. I walked through navigations, micro-interactions, images, and animations.
Project Delivery and Result:
At the end of this project, I have significantly contributed to my HMTL, CSS, and JavaScript skills. In each milestone, I shared the current process with the client and moved according to their needs in an agile project system.
I presented a prototype of the final design to a team of 5 people consisting of developers and game designers for user testing and 90% were able to achieve the goal of simple navigation and contact features successfully.